Items by rarity
Public magic items from Monster Labs, grouped by rarity. Open a band of treasure, then remix the one that fits the session.
Common
Common items are the ones players actually use between bosses. These public items are pocket magic; remix the flavor if you need a shop inventory that does not look generated.
Uncommon
Uncommon items are the first real prize. These public items can carry a character for a few levels; remix the rarity and theme when the treasure table feels familiar.
Rare
Rare items change how someone plays the character. These public items are worthy of a named dungeon; remix the attunement and theme if the prize needs to match a specific quest.
Very Rare
Very rare items should feel like a rumor that turned out to be true. These public items can warp a party’s plans; remix the curse and power if your campaign is ready for that.
Legendary
Legendary items are the story, not the loot pile. These public items belong in vaults and last sessions; remix the legend if you need a relic that only your table has seen.